Technology · laboratory voice

What PrismPixel physically is.

A formulated optical coating. Applied to a substrate — glass, film, a curved form — it turns that surface into a canvas for projected light. This page explains the mechanism, the material system, how it is tested, and what it does not do.

01

Introduction

PrismPixel™ is a physical optical coating, not a display and not a rendering. It is manufactured as a formulation, applied to a surface, and viewed with an ordinary projector. It is available today as PrismPixel Glass™ (transparent) and PrismPixel Glow™ (opaque, high-luminance), supplied on cut-to-size static-cling film, and it is the subject of an ongoing research programme documented in the Inverse Archive.

Lab testRaw videoAll recordings referenced on this page are labelled by what they are.

02

How it works

Light leaves the projector, crosses the substrate, is scattered by the coating and arrives at the viewer. Ambient light arrives at the same surface from the other side. Every quality of the image is a consequence of those two arrivals.

Rear-projection optical path through a PrismPixel-coated substrateA projector behind a transparent substrate sends light through the glass into a thin PrismPixel coating. The coating scatters the light forward in a wide cone toward a viewer on the far side; a small part scatters back toward the projector. Ambient light arriving at the viewer-side surface is partly reflected as glare and partly scattered within the coating, which raises the black level.Projectoroutput · throw distanceIncident projected lightPrismPixel™ coatingSubstrateglass · film · curved formScattered light · wide viewing coneBack-scatter (loss)Ambient lightSpecular reflection · glareHaze · raises black levelViewerviewing position · angle
Fig. 01 — Rear-projection optical path · schematic · not to scaleLayer thicknesses exaggerated · no quantities implied
  1. 01

    Projector

    Any conventional digital projector supplies the image. Its lumen output and throw distance are inputs to every test, not properties of the material.

  2. 02

    Substrate

    The physical surface: glass, polymer film, or a curved form. PrismPixel is applied to it as a coating; it is not a panel.

  3. 03

    Coating

    A formulated layer that scatters transmitted light. Incident projected light enters from the projector side; the coating redirects it toward the viewer.

  4. 04

    Incident light

    Two kinds arrive at the surface: projected light (the image) and ambient light (daylight, room light). The ratio between them governs contrast.

  5. 05

    Scattered light

    Forward-scattered light forms the visible image across a wide cone. Back-scatter is loss. Ambient light scattered inside the coating is haze, which raises the black level.

  6. 06

    Viewer

    Sees the image on the surface itself. Viewing angle, distance and ambient conditions are recorded for every published observation.

03

Material system

Only categories with a demonstration behind them are marked Proven. The research status system is used everywhere on this site.

Proven
Physically demonstrated, tested, installed or otherwise substantiated.
Validation
Under engineering testing or prototyping. Behaviour observed; tolerances not yet characterised.
Frontier
A research question. Unexplored territory — not an established capability.
  • Transparent · PrismPixel Glass™

    Proven

    Demonstrated on video (LT-002). Sold as cut-to-size film.

  • Opaque · PrismPixel Glow™

    Proven

    Demonstrated on transparent Mylar film at extreme off-axis angles (LT-003). Sold as cut-to-size film.

  • Planar surfaces

    Proven

    Windows, panels and film sheets. The cut-to-size product targets planar glazing.

  • Curved surfaces

    Proven

    Projection onto compound curvature demonstrated (LT-001). Curvature tolerances not published.

  • Complex geometry · unconventional surfaces

    Frontier

    Research direction. Not an established capability; see the Inverse Archive.

04

Why it is different

A comparison of mechanisms, not a scoreboard. Each approach has uses PrismPixel does not replace. Where we have not measured a difference, none is claimed.

ApproachLight sourceTransparencySurface formWhere PrismPixel differs — as demonstrated
Conventional projection screenProjectorOpaque panelFlat, fixed framePrismPixel is a coating rather than a panel; the transparent formulation keeps the surface see-through.
Projection filmProjectorTransparent or diffusing filmFlat film on glazingSame category of use. PrismPixel is supplied as a formulated coating on film or applied to other substrates; comparative optical performance is not published.
Projection paintProjectorOpaque, front projectionFlat wallsPrismPixel works in rear projection on transparent substrates; paint does not.
LED displaySelf-emissiveOpaqueRigid, pixel pitchNo pixels and no power at the surface; brightness depends on the projector, not the surface.
Transparent LEDSelf-emissivePartially transparent meshRigid, planarPrismPixel has no pixel grid; transparency is a property of the coating. It cannot emit light on its own.
Holographic-style display productsProjector or LEDFilm, foil or Pepper's-ghost opticsFlat film or angled glassAlso a surface, not a volumetric image. PrismPixel does not claim to produce holograms.

05

Testing

Every observation is logged against the same record before it may be quoted. A result without its conditions is not a result.

Test ID
recorded
Date
recorded
Material
recorded
Formulation
recorded
Substrate
recorded
Projector
recorded
Projector output
recorded
Throw distance
recorded
Ambient lighting
recorded
Viewing position
recorded
Test objective
recorded
Observed result
recorded
Status
recorded
Media
recorded
Notes
recorded

Current log

  • LT-001Projection onto compound curvatureProven
  • LT-002Laboratory validation — transparent substrateProven
  • LT-003Glow™ on transparent Mylar — off-axis rear projectionProven
  • LT-004First successful formulation — LiquidPixel™Proven
Read the full records →

Specification sheet

Publication pending
Coating thickness[µm]
Not published
Luminous transmittance (Glass™)[%]
Not published
Viewing angle[°]
Not published
Projector compatibility[lm · throw ratio]
Not published
Supported substrates[list]
Not published
Ambient illumination test conditions[lux]
Not published

Target specification · theoretical

Theoretical

All specifications derived from optical physics principles, formulation theory, and laboratory methodology. Values represent target performance at commercial production scale. These are targets, not the measured values of the sheet above.

SpecificationValueUnitStatus
Coating thickness15 ± 3µmTheoretical
Luminous transmittance92%Theoretical
Viewing angle±50° (H) / ±35° (V)°Theoretical
Hotspot extinction99.0%Theoretical
Screen gain1.7×Theoretical
MTF @ 10 lp/mm0.82—Theoretical
Colour fidelity (ΔE*ab)<0.12—Theoretical
Forward-to-backward ratio5.8:1Theoretical
Projector compatibility500–3000lmTheoretical
Throw ratio range1.2–3.5—Theoretical
Supported substratesGlass, Acrylic, Polycarbonate, FilmlistTheoretical
Ambient illumination test condition100luxTheoretical
Operating temperature−20 to +60°CTheoretical
UV resistance (ISO 11341)500 hourshrsTheoretical
Humidity resistance (ASTM D2247)1000 hours @ 85°C/85% RHhrsTheoretical
Adhesion (ASTM D3359)5B (Perfect)—Theoretical

Projector compatibility is a range, not a model. Which projector? Open the engine advisor →

06

What PrismPixel does not do

Credibility is built here. These are limits of the physics, stated plainly.

  1. 01It does not emit light. Without a projector there is no image.
  2. 02It does not defeat the sun. Image brightness is bounded by projector output and ambient light; direct sunlight on the surface reduces contrast. Our solar studio models exactly this.
  3. 03It does not float an image in space. The picture lies on the coated surface — it is not a hologram or volumetric display.
  4. 04It does not switch. Glass™ is transparent and Glow™ is opaque; a surface does not change state on demand.
  5. 05It does not yet publish performance numbers. Until verified values appear on the specification sheet, specify from sample testing, not from this page.